vix.ing · top · new · best · stats · spec

Marc Lanctot

  1. Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm
    2017/12/05 by David Silver, Thomas Hubert, Silver, David +23 · 5 voices · 228 citations
    Computer Science · #Artificial Intelligence in Games #Reinforcement Learning in Robotics #Video Analysis and Summarization
  2. Mastering the game of Stratego with model-free multiagent reinforcement learning
    2022/06/30 by Julien Perolat, Julien Pérolat, Bart De Vylder +38 · 6 voices · 21 citations
    Computer Science · Decision Sciences · #Reinforcement Learning in Robotics #Artificial Intelligence in Games #Advanced Bandit Algorithms Research
  3. The Hanabi challenge: A new frontier for AI research
    2019/02/01 by Nolan Bard, Jakob Foerster, Jakob N. Foerster +14 · 4 voices · 50 citations
    Computer Science · Decision Sciences · #Artificial Intelligence in Games #Reinforcement Learning in Robotics #Advanced Bandit Algorithms Research
  4. Deep Q-learning from Demonstrations
    2017/04/12 by Todd Hester, Hester, Todd, Matej Vecerik +27 · 2 voices · 30 citations
    Computer Science · Economics, Econometrics and Finance · #Reinforcement Learning in Robotics #Software Engineering Research #Sports Analytics and Performance #cs.AI #cs.LG
  5. Dueling Network Architectures for Deep Reinforcement Learning
    2015/11/20 by Ziyu Wang, Wang, Ziyu, Tom Schaul +9 · 201 citations
    Computer Science · Engineering · #Reinforcement Learning in Robotics #Adversarial Robustness in Machine Learning #Autonomous Vehicle Technology and Safety
  6. Student of Games: A unified learning algorithm for both perfect and imperfect information games
    2021/12/06 by Martin Schmid, Matej Moravčík, Matej Moravcik +12 · 1 voice · 4 citations
    Computer Science · Social Sciences · #Artificial Intelligence in Games #Reinforcement Learning in Robotics #Digital Games and Media
  7. A Unified Game-Theoretic Approach to Multiagent Reinforcement Learning
    2017/11/02 by Marc Lanctot, Vinícius Zambaldi, Lanctot, Marc +16 · 1 voice · 22 citations
    Computer Science · #Artificial Intelligence in Games #Evolutionary Algorithms and Applications #Reinforcement Learning in Robotics #cs.AI #cs.GT #cs.LG #cs.MA
  8. Memory-Efficient Backpropagation Through Time
    2016/06/10 by Audrūnas Gruslys, Remi Munos, Rémi Munos +8 · 1 voice · 8 citations
    Computer Science · #Advanced Neural Network Applications #Machine Learning and Algorithms #Neural Networks and Applications #cs.LG #cs.NE
  9. OpenSpiel: A Framework for Reinforcement Learning in Games
    2019/08/26 by Marc Lanctot, Edward Lockhart, Lanctot, Marc +50 · 22 citations
    Computer Science · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Computer Science and Game Theory (cs.GT) #Evolutionary Algorithms and Applications #FOS: Computer and information sciences #Machine Learning (cs.LG) #Multiagent Systems (cs.MA) #Reinforcement Learning in Robotics
  10. α-Rank: Multi-Agent Evaluation by Evolution
    2019/03/04 by Shayegan Omidshafiei, Christos H. Papadimitriou, Omidshafiei, Shayegan +21 · 1 voice · 4 citations
    Computer Science · Economics, Econometrics and Finance · Social Sciences · #Artificial Intelligence in Games #Evolutionary Game Theory and Cooperation #Sports Analytics and Performance #cs.GT #cs.MA
  11. A Unified Approach to Reinforcement Learning, Quantal Response Equilibria, and Two-Player Zero-Sum Games
    2022/06/12 by Samuel Sokota, Sokota, Samuel, Ryan D'Orazio +13 · 1 voice · 9 citations
    Computer Science · Decision Sciences · Social Sciences · #Experimental Behavioral Economics Studies #Game Theory and Applications #Reinforcement Learning in Robotics #cs.AI #cs.GT #cs.LG
  12. Autocurricula and the Emergence of Innovation from Social Interaction: A Manifesto for Multi-Agent Intelligence Research
    2019/03/02 by Joel Z. Leibo, Edward Hughes, Leibo, Joel Z. +5 · 10 citations
    Computer Science · #Artificial Intelligence (cs.AI) #Computer Science and Game Theory (cs.GT) #Evolutionary Algorithms and Applications #FOS: Biological sciences #FOS: Computer and information sciences #Multiagent Systems (cs.MA) #Neural and Evolutionary Computing (cs.NE) #Neurons and Cognition (q-bio.NC)
  13. Emergent Communication through Negotiation
    2018/04/11 by Kris Cao, Cao, Kris, Angeliki Lazaridou +9 · 7 citations
    Decision Sciences · Physics and Astronomy · Social Sciences · #Artificial Intelligence (cs.AI) #Computation and Language (cs.CL) #Evolutionary Game Theory and Cooperation #FOS: Computer and information sciences #Game Theory and Applications #Machine Learning (cs.LG) #Multiagent Systems (cs.MA) #Opinion Dynamics and Social Influence
  14. Mastering Board Games by External and Internal Planning with Language Models
    2024/12/02 by John Schultz, Jakub Adamek, Schultz, John +29 · 5 voices · 8 citations
    Psychology · Engineering · Computer Science · #Educational Games and Gamification #BIM and Construction Integration #Artificial Intelligence in Games
  15. Steering Language Models with Game-Theoretic Solvers
    2024/01/24 by Ian Gemp, Gemp, Ian, Roma Patel +15 · 3 voices · 7 citations
    Computer Science · #Natural Language Processing Techniques
  16. Discovering Multiagent Learning Algorithms with Large Language Models
    2026/02/18 by Zun Li, John Schultz, Daniel Hennes +1 · 5 voices
    #cs.GT #cs.AI #cs.MA
  17. Learning to Play No-Press Diplomacy with Best Response Policy Iteration
    2020/06/08 by Thomas Anthony, Tom Eccles, Anthony, Thomas +25 · 2 voices · 2 citations
    Computer Science · Economics, Econometrics and Finance · #Artificial Intelligence in Games #Reinforcement Learning in Robotics #Sports Analytics and Performance #cs.AI #cs.GT #cs.LG #cs.MA #stat.ML
  18. Code World Models for General Game Playing
    2025/10/06 by Wolfgang Lehrach, Daniel Hennes, Lehrach, Wolfgang +32 · 3 voices · 5 citations
    Computer Science · #Artificial Intelligence in Games #cs.AI
  19. Evaluating Agents using Social Choice Theory
    2023/12/05 by Marc Lanctot, Lanctot, Marc, Kate Larson +17 · 1 voice · 3 citations
    Economics, Econometrics and Finance · Social Sciences · #Experimental Behavioral Economics Studies #Game Theory and Voting Systems #Sports Analytics and Performance #cs.AI #cs.GT #cs.MA
  20. Actor-Critic Policy Optimization in Partially Observable Multiagent\n Environments
    2018/10/21 by Sriram Srinivasan, Marc Lanctot, Srinivasan, Sriram +11 · 2 citations
    Computer Science · Decision Sciences · Economics, Econometrics and Finance · #Advanced Bandit Algorithms Research #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #Machine Learning (cs.LG) #Machine Learning (stat.ML) #Multiagent Systems (cs.MA) #Reinforcement Learning in Robotics #Sports Analytics and Performance
  21. Re-evaluating Open-ended Evaluation of Large Language Models
    2025/02/27 by Siqi Liu, Liu, Siqi, Ian Gemp +9 · 1 voice · 5 citations
    Computer Science · #Natural Language Processing Techniques #Text Readability and Simplification #Topic Modeling #cs.CL #cs.GT #cs.LG #stat.ML
  22. Soft Condorcet Optimization for Ranking of General Agents
    2024/10/31 by Marc Lanctot, Lanctot, Marc, Kate Larson +17 · 1 voice · 4 citations
    Computer Science · Decision Sciences · #Advanced Algebra and Logic #Auction Theory and Applications #FOS: Computer and information sciences #Machine Learning (cs.LG) #Multi-Criteria Decision Making #Multiagent Systems (cs.MA) #cs.LG #cs.MA
  23. Developing, Evaluating and Scaling Learning Agents in Multi-Agent Environments
    2022/09/22 by Ian Gemp, Gemp, Ian, T Anthony +51 · 1 citation
    Computer Science · #Reinforcement Learning in Robotics
  24. Population-based Evaluation in Repeated Rock-Paper-Scissors as a Benchmark for Multiagent Reinforcement Learning
    2023/03/02 by Marc Lanctot, Lanctot, Marc, John R. Schultz +11 · 1 citation
    Computer Science · Economics, Econometrics and Finance · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #Machine Learning (cs.LG) #Multiagent Systems (cs.MA) #Sports Analytics and Performance #Topic Modeling
  25. Deviation Ratings: A General, Clone-Invariant Rating Method
    2025/02/17 by Luke Marris, Marris, Luke, Siqi Liu +7 · 2 voices · 1 citation
    #cs.GT #cs.CL #cs.MA #stat.OT
  26. Approximating the Core via Iterative Coalition Sampling
    2024/02/06 by Ian Gemp, Marc Lanctot, Gemp, Ian +25 · 1 citation
    Chemistry · Economics, Econometrics and Finance · Mathematics · #Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #Game Theory and Voting Systems #Metal-Organic Frameworks: Synthesis and Applications #Multiagent Systems (cs.MA) #Statistical Methods and Inference