Gemp, Ian
- Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities
2025/07/07 by Gheorghe Comanici, Eric Bieber, Comanici, Gheorghe +6844 · 8 voices · 1362 citations
#cs.CL #cs.AI
- Steering Language Models with Game-Theoretic Solvers
2024/01/24 by Ian Gemp, Gemp, Ian, Roma Patel +15 · 3 voices · 7 citations
Computer Science · #Natural Language Processing Techniques
- Social diversity and social preferences in mixed-motive reinforcement learning
2020/02/06 by McKee, Kevin R., Gemp, Ian, McWilliams, Brian +3 · 4 citations
#Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Multiagent Systems (cs.MA)
- Learning to Play No-Press Diplomacy with Best Response Policy Iteration
2020/06/08 by Thomas Anthony, Anthony, Thomas, Tom Eccles +25 · 2 voices · 1 citation
Computer Science · Economics, Econometrics and Finance · #Artificial Intelligence in Games #Reinforcement Learning in Robotics #Sports Analytics and Performance #cs.AI #cs.GT #cs.LG #cs.MA #stat.ML
- Feature Likelihood Divergence: Evaluating the Generalization of Generative Models Using Samples
2023/02/09 by Marco Jiralerspong, Jiralerspong, Marco, Avishek Joey Bose +5 · 5 citations
Computer Science · #Advanced Statistical Modeling Techniques #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Machine Learning (cs.LG)
- Proximal Reinforcement Learning: A New Theory of Sequential Decision Making in Primal-Dual Spaces
2014/05/26 by Mahadevan, Sridhar, Liu, Bo, Thomas, Philip +5 · 3 citations
#FOS: Computer and information sciences #Machine Learning (cs.LG)
- Code World Models for General Game Playing
2025/10/06 by Wolfgang Lehrach, Lehrach, Wolfgang, Daniel Hennes +32 · 3 voices · 5 citations
Computer Science · #Artificial Intelligence in Games #cs.AI
- Global Convergence to the Equilibrium of GANs using Variational Inequalities
2018/08/04 by Gemp, Ian, Mahadevan, Sridhar · 2 citations
#FOS: Computer and information sciences #Machine Learning (cs.LG) #Machine Learning (stat.ML)
- EigenGame: PCA as a Nash Equilibrium
2020/10/01 by Ian Gemp, Brian McWilliams, Gemp, Ian +5 · 2 citations
Computer Science · Engineering · #FOS: Computer and information sciences #Machine Learning (cs.LG) #Machine Learning (stat.ML) #Medical Image Segmentation Techniques #Sparse and Compressive Sensing Techniques #Stochastic Gradient Optimization Techniques
- EigenGame Unloaded: When playing games is better than optimizing
2021/02/08 by Gemp, Ian, McWilliams, Brian, Vernade, Claire +1 · 2 citations
#Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Machine Learning (cs.LG) #Machine Learning (stat.ML)
- Sample-based Approximation of Nash in Large Many-Player Games via Gradient Descent
2021/06/02 by Gemp, Ian, Savani, Rahul, Lanctot, Marc +6 · 2 citations
#Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences
- Re-evaluating Open-ended Evaluation of Large Language Models
2025/02/27 by Siqi Liu, Liu, Siqi, Ian Gemp +9 · 1 voice · 5 citations
#cs.GT #cs.CL #cs.LG #stat.ML
- Soft Condorcet Optimization for Ranking of General Agents
2024/10/31 by Marc Lanctot, Lanctot, Marc, Kate Larson +17 · 1 voice · 4 citations
Computer Science · Decision Sciences · #Advanced Algebra and Logic #Auction Theory and Applications #FOS: Computer and information sciences #Machine Learning (cs.LG) #Multi-Criteria Decision Making #Multiagent Systems (cs.MA) #cs.LG #cs.MA
- Turbocharging Solution Concepts: Solving NEs, CEs and CCEs with Neural Equilibrium Solvers
2022/10/17 by Luke Marris, Ian Gemp, Marris, Luke +9 · 1 citation
Computer Science · Economics, Econometrics and Finance · #Reinforcement Learning in Robotics #Sports Analytics and Performance #Artificial Intelligence in Games
- Equilibrium-Invariant Embedding, Metric Space, and Fundamental Set of 2×2 Normal-Form Games
2023/04/19 by Marris, Luke, Gemp, Ian, Piliouras, Georgios · 1 citation
#Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #FOS: Economics and business #FOS: Mathematics #Multiagent Systems (cs.MA) #Optimization and Control (math.OC) #Theoretical Economics (econ.TH)
- Developing, Evaluating and Scaling Learning Agents in Multi-Agent Environments
2022/09/22 by Ian Gemp, Gemp, Ian, T Anthony +51 · 1 citation
Computer Science · #Reinforcement Learning in Robotics
- Charting the Shapes of Stories with Game Theory
2024/12/07 by Constantinos Daskalakis, Daskalakis, Constantinos, Ian Gemp +9 · 3 voices · 1 citation
Business, Management and Accounting · Decision Sciences · Economics, Econometrics and Finance · #Economic Theory and Institutions #Game Theory and Applications #Organizational Management and Leadership #cs.AI #cs.GT
- Approximating Nash Equilibria in Normal-Form Games via Stochastic Optimization
2023/10/10 by Gemp, Ian, Marris, Luke, Piliouras, Georgios · 1 citation
#Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #Multiagent Systems (cs.MA)
- Deviation Ratings: A General, Clone-Invariant Rating Method
2025/02/17 by Luke Marris, Marris, Luke, Siqi Liu +7 · 2 voices · 1 citation
#cs.GT #cs.CL #cs.MA #stat.OT
- Convex Markov Games: A New Frontier for Multi-Agent Reinforcement Learning
2024/10/22 by Ian Gemp, Andreas Haupt, Gemp, Ian +7 · 1 citation
Decision Sciences · Social Sciences · #Artificial Intelligence (cs.AI) #Computer Science and Game Theory (cs.GT) #Evolutionary Game Theory and Cooperation #FOS: Computer and information sciences #Game Theory and Applications #Multiagent Systems (cs.MA)
- Approximating the Core via Iterative Coalition Sampling
2024/02/06 by Ian Gemp, Marc Lanctot, Gemp, Ian +25 · 1 citation
Chemistry · Economics, Econometrics and Finance · Mathematics · #Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #Game Theory and Voting Systems #Metal-Organic Frameworks: Synthesis and Applications #Multiagent Systems (cs.MA) #Statistical Methods and Inference