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Charting the Shapes of Stories with Game Theory

2024/12/07 by Constantinos Daskalakis, Ian Gemp, Daskalakis, Constantinos +9 · 3 voices · 1 citation
Business, Management and Accounting · Decision Sciences · Economics, Econometrics and Finance · #Economic Theory and Institutions #Game Theory and Applications #Organizational Management and Leadership #cs.AI #cs.GT

paper · pdf · doi:10.48550/arxiv.2412.05747

openalex publication_date 2024/12/07 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Stories are records of our experiences and their analysis reveals insights into the nature of being human. Successful analyses are often interdisciplinary, leveraging mathematical tools to extract structure from stories and insights from structure. Historically, these tools have been restricted to one dimensional charts and dynamic social networks; however, modern AI offers the possibility of identifying more fully the plot structure, character incentives, and, importantly, counterfactual plot lines that the story could have taken but did not take. In this work, we use AI to model the structure of stories as game-theoretic objects, amenable to quantitative analysis. This allows us to not only interrogate each character's decision making, but also possibly peer into the original author's conception of the characters' world. We demonstrate our proposed technique on Shakespeare's famous Romeo and Juliet. We conclude with a discussion of how our analysis could be replicated in broader contexts, including real-life scenarios.

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