vix.ing · top · new · best · stats · spec
  1. Supporting Unified Shader Specialization by Co-opting C++ Features
    2021/09/29 by Kerry A. Seitz, Theresa Foley, Serban D. Porumbescu +1 · 1 voice
    Computer Science · #Code (set theory) #Computer Graphics and Visualization Techniques #Computer science #Distributed and Parallel Computing Systems #Graphics #Host (biology) #Operating system #Parallel Computing and Optimization Techniques #Parallel computing #Programming language #Programming paradigm #Semantics (computer science) #Set (abstract data type) #Shader #Source code
  2. Improved alpha-tested magnification for vector textures and special effects
    2007/08/05 by Chris Green · 1 citation
    Computer Science · Engineering · Mathematics · #Computer Graphics and Visualization Techniques #3D Shape Modeling and Analysis #Image Processing and 3D Reconstruction #Shader #Computer science #Rendering (computer graphics) #Computer graphics (images) #Magnification #Artificial intelligence #Image resolution #Thresholding #Computer vision #Graphics #Image texture #Alpha (finance) #Image processing #Image (mathematics) #Mathematics
  3. Fragment shaders for agent animation using finite state machines
    2005/10/03 by Isaac Rudomín, Erik Millán, Benjamín Hernández · 1 citation
    Computer Science · #Animation #Artificial Intelligence in Games #Artificial intelligence #Computer Graphics and Visualization Techniques #Computer animation #Computer graphics (images) #Computer science #Data mining #Finite-state machine #Fragment (logic) #Graphics #Implementation #Operating system #Programming language #Robotic Path Planning Algorithms #Shader #State (computer science) #Table (database) #Theoretical computer science #XML