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Cameron Browne

  1. Ludii -- The Ludemic General Game System
    2019/05/13 by Éric Piette, Dennis J. N. J. Soemers, Piette, Éric +9 · 11 citations
    Computer Science · Social Sciences · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Digital Games and Media #Evolutionary Algorithms and Applications #FOS: Computer and information sciences
  2. Spatial State-Action Features for General Games
    2022/01/17 by Dennis J. N. J. Soemers, Éric Piette, Soemers, Dennis J. N. J. +5 · 2 citations
    Computer Science · Psychology · #Artificial Intelligence in Games #Gambling Behavior and Treatments #Educational Games and Gamification
  3. An Overview of the Ludii General Game System
    2019/06/29 by Matthew Stephenson, Éric Piette, Stephenson, Matthew +5 · 1 citation
    Computer Science · Social Sciences · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Digital Games and Media #FOS: Computer and information sciences #Multi-Agent Systems and Negotiation #Reinforcement Learning in Robotics
  4. Optimised Playout Implementations for the Ludii General Game System
    2021/11/04 by Dennis J. N. J. Soemers, Éric Piette, Soemers, Dennis J. N. J. +5 · 1 citation
    Computer Science · Economics, Econometrics and Finance · Social Sciences · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Digital Games and Media #FOS: Computer and information sciences #Sports Analytics and Performance
  5. Foundations of Digital Arch aeoludology
    2019/05/31 by Cameron Browne, Browne, Cameron, Dennis J. N. J. Soemers +34 · 1 citation
    Computer Science · Economics, Econometrics and Finance · Social Sciences · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Digital Games and Media #FOS: Computer and information sciences #Image Processing and 3D Reconstruction #Sports Analytics and Performance
  6. Measuring Board Game Distance
    2023/01/10 by Matthew Stephenson, Dennis J. N. J. Soemers, Stephenson, Matthew +5 · 1 citation
    Computer Science · Economics, Econometrics and Finance · Psychology · #Artificial Intelligence in Games #Sports Analytics and Performance #Gambling Behavior and Treatments
  7. Ludus Coriovalli: using artificial intelligence-driven simulations to identify rules for an ancient board game
    2026/02/01 by Walter Crist, Éric Piette, Karen Jeneson +4 · 5 voices
    Computer Science · Arts and Humanities · #Image Processing and 3D Reconstruction #Artificial Intelligence in Games #Historical, Religious, and Philosophical Studies