Éric Piette
- Ludii -- The Ludemic General Game System
2019/05/13 by Éric Piette, Piette, Éric, Dennis J. N. J. Soemers +9 · 9 citations
Computer Science · Social Sciences · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Digital Games and Media #Evolutionary Algorithms and Applications #FOS: Computer and information sciences
- GAVEL: Generating Games Via Evolution and Language Models
2024/07/12 by Graham Todd, Alexander G. Padula, Todd, Graham +9 · 11 citations
Computer Science · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #FOS: Computer and information sciences
- Spatial State-Action Features for General Games
2022/01/17 by Dennis J. N. J. Soemers, Soemers, Dennis J. N. J., Éric Piette +5 · 2 citations
Computer Science · Psychology · #Artificial Intelligence in Games #Gambling Behavior and Treatments #Educational Games and Gamification
- Optimised Playout Implementations for the Ludii General Game System
2021/11/04 by Dennis J. N. J. Soemers, Éric Piette, Soemers, Dennis J. N. J. +5 · 1 citation
Computer Science · Economics, Econometrics and Finance · Social Sciences · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Digital Games and Media #FOS: Computer and information sciences #Sports Analytics and Performance
- Measuring Board Game Distance
2023/01/10 by Matthew Stephenson, Dennis J. N. J. Soemers, Stephenson, Matthew +5 · 1 citation
Computer Science · Economics, Econometrics and Finance · Psychology · #Artificial Intelligence in Games #Sports Analytics and Performance #Gambling Behavior and Treatments
- Ludus Coriovalli: using artificial intelligence-driven simulations to identify rules for an ancient board game
2026/02/01 by Walter Crist, Éric Piette, Karen Jeneson +4 · 5 voices
Computer Science · Arts and Humanities · #Image Processing and 3D Reconstruction #Artificial Intelligence in Games #Historical, Religious, and Philosophical Studies