2000/04/01 by Craig A. Anderson, Karen E. Dill · 13 citations
Psychology · Social Sciences · #Digital Games and Media #Educational Games and Gamification #Feeling #Impact of Technology on Adolescents #Medical emergency #Poison control #Psychology #Social psychology #Suicide prevention
paper · doi:10.1037/0022-3514.78.4.772
crossref issued 2000/04/01 · crossref published 2000/04/01 · crossref published-online 2000/04/01 · openalex publication_date 2000/04/01 · crossref created 2005/09/23 · crossref deposited 2024/02/06 · openalex created_date 2025/10/10 · crossref indexed 2026/08/04 · openalex updated_date 2026/08/05