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Sebastian Starke

  1. Mode-adaptive neural networks for quadruped motion control
    2018/07/30 by He Zhang, Sebastian Starke, Taku Komura +1 · 22 citations
  2. Local motion phases for learning multi-contact character movements
    2020/08/12 by Sebastian Starke, Yiwei Zhao, Taku Komura +2 · 20 citations
    Engineering · Computer Science · #Human Motion and Animation #Human Pose and Action Recognition #Video Analysis and Summarization
  3. Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phases
    2022/01/12 by Ian Mason, Mason, Ian, Sebastian Starke +3 · 19 citations
    Computer Science · Engineering · #Advanced Vision and Imaging #Artificial Intelligence (cs.AI) #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Graphics (cs.GR) #Human Motion and Animation #Human Pose and Action Recognition #Machine Learning (cs.LG)
  4. COUCH: Towards Controllable Human-Chair Interactions
    2022/05/01 by Xiaohan Zhang, Bharat Lal Bhatnagar, Zhang, Xiaohan +7 · 20 citations
    Computer Science · Engineering · #Human Pose and Action Recognition #Human Motion and Animation #Hand Gesture Recognition Systems
  5. Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Model
    2023/04/17 by Yuming Du, Du, Yuming, Robin Kips +9 · 14 citations
    Computer Science · Medicine · #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Human Pose and Action Recognition #Infrared Thermography in Medicine
  6. DeepPhase
    2022/07/01 by Sebastian Starke, Ian Mason, Taku Komura · 6 citations
  7. Hierarchical Planning and Control for Box Loco-Manipulation
    2023/06/15 by Zhaoming Xie, Xie, Zhaoming, Jonathan Tseng +7 · 6 citations
    Engineering · Computer Science · #Human Motion and Animation #Robot Manipulation and Learning #Interactive and Immersive Displays
  8. Categorical Codebook Matching for Embodied Character Controllers
    2024/07/19 by Sebastian Starke, Paul Starke, Nicky He +3 · 6 citations
    Computer Science · Engineering · #Human Motion and Animation #Human Pose and Action Recognition #Video Analysis and Summarization
  9. CHOICE: Coordinated Human-Object Interaction in Cluttered Environments for Pick-and-Place Actions
    2024/12/09 by Jintao Lu, Lu, Jintao, He Zhang +9 · 2 citations
    Computer Science · Engineering · Psychology · #FOS: Computer and information sciences #Graphics (cs.GR) #Human Motion and Animation #Human Pose and Action Recognition #Robotics (cs.RO) #Social Robot Interaction and HRI
  10. FORCE: Physics-aware Human-object Interaction
    2024/03/17 by Xiaohan Zhang, Zhang, Xiaohan, Bharat Lal Bhatnagar +13 · 1 citation
    Computer Science · #Time Series Analysis and Forecasting
  11. Dancing Points: Synthesizing Ballroom Dancing With Three‐Point Inputs
    2026/07/28 by Peizhuo Li, Sebastian Starke, Yuting Ye +1
    Computer Science · Engineering · #3D Shape Modeling and Analysis #Human Motion and Animation #Human Pose and Action Recognition
  12. EgoExoMoCap: Distributed Ego-Exo Human Motion Capture
    2026/07/17 by Jiaxi Jiang, Bharat Lal Bhatnagar, Nan Yang +6
    #cs.CV #cs.AI #cs.GR #cs.HC #cs.RO