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Sam Earle

  1. PCGRL: Procedural Content Generation via Reinforcement Learning
    2020/01/24 by Ahmed Khalifa, Philip Bontrager, Khalifa, Ahmed +5 · 3 voices · 9 citations
    #cs.LG #cs.AI #stat.ML
  2. Large Language Models and Games: A Survey and Roadmap
    2024/02/28 by Roberto Gallotta, Graham Todd, Marvin Zammit +4 · 2 voices · 12 citations
    Computer Science · #cs.CL #cs.AI #cs.HC
  3. DreamGarden: A Designer Assistant for Growing Games from a Single Prompt
    2024/10/02 by Sam Earle, Earle, Sam, Samyak Parajuli +3 · 7 citations
    Computer Science · Psychology · Social Sciences · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Computation and Language (cs.CL) #Digital Games and Media #Educational Games and Gamification #FOS: Computer and information sciences #Human-Computer Interaction (cs.HC)
  4. DreamCraft: Text-Guided Generation of Functional 3D Environments in Minecraft
    2024/04/23 by Sam Earle, Earle, Sam, Filippos Kokkinos +7 · 2 citations
    Computer Science · Engineering · #Artificial Intelligence (cs.AI) #Augmented Reality Applications #Computation and Language (cs.CL) #FOS: Computer and information sciences #Graphics (cs.GR) #Human Motion and Animation #Image Processing and 3D Reconstruction #Machine Learning (cs.LG)
  5. Making New Connections: LLMs as Puzzle Generators for The New York Times' Connections Word Game
    2024/07/15 by Tim Merino, Merino, Tim, Sam Earle +7 · 2 citations
    Social Sciences · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Law #Computation and Language (cs.CL) #FOS: Computer and information sciences