Ahmed Khalifa
- PCGRL: Procedural Content Generation via Reinforcement Learning
2020/01/24 by Ahmed Khalifa, Philip Bontrager, Khalifa, Ahmed +5 · 3 voices · 9 citations
#cs.LG #cs.AI #stat.ML
- Deep learning for procedural content generation
2020/10/08 by Jialin Liu, Sam Snodgrass, Ahmed Khalifa +3 · 1 voice · 7 citations
Computer Science · Social Sciences · #Artificial Intelligence in Games #Video Analysis and Summarization #Digital Games and Media
- Bootstrapping Conditional GANs for Video Game Level Generation
2019/10/03 by Ruben Rodriguez Torrado, Ahmed Khalifa, Torrado, Ruben Rodriguez +9 · 1 voice · 2 citations
Computer Science · #FOS: Computer and information sciences #Machine Learning (cs.LG) #Neural and Evolutionary Computing (cs.NE) #cs.LG #cs.NE
- Superstition in the Network: Deep Reinforcement Learning Plays Deceptive\n Games
2019/08/12 by Philip Bontrager, Ahmed Khalifa, Bontrager, Philip +9 · 2 voices
Computer Science · Economics, Econometrics and Finance · Social Sciences · #Artificial Intelligence in Games #Digital Games and Media #Sports Analytics and Performance #cs.AI #cs.LG #stat.ML
- Dirac spin liquid in quantum dipole arrays
2024/05/31 by Marcus Bintz, Bintz, Marcus, Vincent Liu +11 · 5 citations
Physics and Astronomy · #Advanced Condensed Matter Physics #FOS: Physical sciences #Quantum Gases (cond-mat.quant-gas) #Quantum Physics (quant-ph) #Quantum many-body systems #Strongly Correlated Electrons (cond-mat.str-el) #Topological Materials and Phenomena
- Illuminating Mario Scenes in the Latent Space of a Generative\n Adversarial Network
2020/07/10 by Matthew C. Fontaine, Fontaine, Matthew C., Ruilin Liu +11 · 2 citations
Computer Science · Social Sciences · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Digital Games and Media #FOS: Computer and information sciences #Video Analysis and Summarization
- Talakat: Bullet Hell Generation through Constrained Map-Elites
2018/06/12 by Ahmed Khalifa, Khalifa, Ahmed, Scott Lee +5 · 2 citations
Computer Science · Economics, Econometrics and Finance · Social Sciences · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Digital Games and Media #FOS: Computer and information sciences #Sports Analytics and Performance
- The Procedural Content Generation Benchmark: An Open-source Testbed for Generative Challenges in Games
2025/03/27 by Ahmed Khalifa, Roberto Gallotta, Khalifa, Ahmed +9 · 2 citations
Computer Science · Psychology · Social Sciences · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Digital Games and Media #Educational Games and Gamification #FOS: Computer and information sciences #Machine Learning (cs.LG)