Fontaine, Matthew C.
- Mapping Hearthstone Deck Spaces through MAP-Elites with Sliding Boundaries
2019/04/24 by Fontaine, Matthew C., Lee, Scott, Soros, L. B. +3 · 2 citations
#FOS: Computer and information sciences #Neural and Evolutionary Computing (cs.NE)
- Covariance Matrix Adaptation MAP-Annealing
2022/05/22 by Fontaine, Matthew C., Nikolaidis, Stefanos · 3 citations
#Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Machine Learning (cs.LG)
- Illuminating Diverse Neural Cellular Automata for Level Generation
2021/09/12 by Earle, Sam, Snider, Justin, Fontaine, Matthew C. +2 · 2 citations
#Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Neural and Evolutionary Computing (cs.NE)
- pyribs: A Bare-Bones Python Library for Quality Diversity Optimization
2023/03/01 by Bryon Tjanaka, Matthew C. Fontaine, Tjanaka, Bryon +15 · 3 citations
Computer Science · Engineering · #Advanced Multi-Objective Optimization Algorithms #FOS: Computer and information sciences #Machine Learning (cs.LG) #Metaheuristic Optimization Algorithms Research #Neural and Evolutionary Computing (cs.NE) #Process Optimization and Integration #Software Engineering (cs.SE)
- Illuminating Mario Scenes in the Latent Space of a Generative\n Adversarial Network
2020/07/10 by Matthew C. Fontaine, Fontaine, Matthew C., Ruilin Liu +11 · 2 citations
Computer Science · Social Sciences · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Digital Games and Media #FOS: Computer and information sciences #Video Analysis and Summarization
- Deep Surrogate Assisted Generation of Environments
2022/06/09 by Varun Bhatt, Bryon Tjanaka, Bhatt, Varun +5 · 2 citations
Computer Science · #Advanced Multi-Objective Optimization Algorithms #Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Machine Learning (cs.LG) #Machine Learning and Data Classification #Neural and Evolutionary Computing (cs.NE) #Reinforcement Learning in Robotics
- Arbitrarily Scalable Environment Generators via Neural Cellular Automata
2023/10/28 by Zhang, Yulun, Fontaine, Matthew C., Bhatt, Varun +2 · 3 citations
#Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Multiagent Systems (cs.MA) #Neural and Evolutionary Computing (cs.NE) #Robotics (cs.RO)
- Deep Surrogate Assisted MAP-Elites for Automated Hearthstone Deckbuilding
2021/12/07 by Yulun Zhang, Zhang, Yulun, Matthew C. Fontaine +5 · 2 citations
Economics, Econometrics and Finance · Computer Science · #Sports Analytics and Performance #Artificial Intelligence in Games #Video Analysis and Summarization
- Video Game Level Repair via Mixed Integer Linear Programming
2020/10/13 by Zhang, Hejia, Fontaine, Matthew C., Hoover, Amy K. +3 · 1 citation
#Artificial Intelligence (cs.AI) #FOS: Computer and information sciences
- On the Importance of Environments in Human-Robot Coordination
2021/06/21 by Fontaine, Matthew C., Hsu, Ya-Chuan, Zhang, Yulun +2 · 1 citation
#Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Robotics (cs.RO)
- Differentiable Quality Diversity
2021/06/07 by Fontaine, Matthew C., Nikolaidis, Stefanos · 1 citation
#Artificial Intelligence (cs.AI) #FOS: Computer and information sciences
- Training Diverse High-Dimensional Controllers by Scaling Covariance Matrix Adaptation MAP-Annealing
2022/10/06 by Bryon Tjanaka, Tjanaka, Bryon, Matthew C. Fontaine +6 · 1 citation
Computer Science · Engineering · #FOS: Computer and information sciences #Human Pose and Action Recognition #Machine Learning (cs.LG) #Neural and Evolutionary Computing (cs.NE) #Reinforcement Learning in Robotics #Robotic Locomotion and Control #Robotics (cs.RO)
- Proximal Policy Gradient Arborescence for Quality Diversity Reinforcement Learning
2023/05/23 by Batra, Sumeet, Tjanaka, Bryon, Fontaine, Matthew C. +3 · 1 citation
#Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Machine Learning (cs.LG)