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D-Cubed: Latent Diffusion Trajectory Optimisation for Dexterous Deformable Manipulation

2024/03/19 by Jun Yamada, Shaohong Zhong, Yamada, Jun +5 · 1 citation
Engineering · #Advanced Numerical Analysis Techniques #FOS: Computer and information sciences #Machine Learning (cs.LG) #Robot Manipulation and Learning #Robotic Mechanisms and Dynamics #Robotics (cs.RO)

paper · pdf · doi:10.48550/arxiv.2403.12861

openalex publication_date 2024/03/19 · openalex created_date 2024/03/21 · openalex updated_date 2026/07/28

Abstract

Mastering dexterous robotic manipulation of deformable objects is vital for overcoming the limitations of parallel grippers in real-world applications. Current trajectory optimisation approaches often struggle to solve such tasks due to the large search space and the limited task information available from a cost function. In this work, we propose D-Cubed, a novel trajectory optimisation method using a latent diffusion model (LDM) trained from a task-agnostic play dataset to solve dexterous deformable object manipulation tasks. D-Cubed learns a skill-latent space that encodes short-horizon actions in the play dataset using a VAE and trains a LDM to compose the skill latents into a skill trajectory, representing a long-horizon action trajectory in the dataset. To optimise a trajectory for a target task, we introduce a novel gradient-free guided sampling method that employs the Cross-Entropy method within the reverse diffusion process. In particular, D-Cubed samples a small number of noisy skill trajectories using the LDM for exploration and evaluates the trajectories in simulation. Then, D-Cubed selects the trajectory with the lowest cost for the subsequent reverse process. This effectively explores promising solution areas and optimises the sampled trajectories towards a target task throughout the reverse diffusion process. Through empirical evaluation on a public benchmark of dexterous deformable object manipulation tasks, we demonstrate that D-Cubed outperforms traditional trajectory optimisation and competitive baseline approaches by a significant margin. We further demonstrate that trajectories found by D-Cubed readily transfer to a real-world LEAP hand on a folding task.

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