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GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation

2026/05/31 by Kaichen Zhou, Yuzhen Chen, Fangneng Zhan +8
Computer Science · #cs.CV #cs.RO

paper · pdf · doi:10.48550/arxiv.2605.22882

Robotic World Model, Video Generative Model

arxiv created 2026/08/03 · arxiv updated 2026/08/05

Abstract

Video world models can generate realistic futures from a single instruction, but they often fail to track the same physical points consistently across time. As a result, the generated videos appear plausible, yet lack the physical grounding required for reliable action execution, such as robot manipulation. We present GEM-4D, a geometry-grounded video world model that resolves this limitation by injecting dense 4D correspondence supervision distilled from a pretrained geometry foundation model into the video generative backbone during training. This supervision enables the model to jointly capture appearance and geometric structure while retaining a single-stream architecture with no additional inference cost. We further introduce an inverse dynamics module that converts correspondence-consistent video rollouts into executable robot trajectories, enabling direct deployment in both real-world and simulated manipulation. GEM-4D achieves state-of-the-art performance on both video prediction and geometric consistency across both simulation and realistic scenarios and improves real-world manipulation success from 61% to 81%. Additional results are available at https://gem-4d.github.io/.

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