2022/12/24 by Cláuvin Almeida, Marcos Kalinowski, Anderson Uchôa +1 · 2 citations
Computer Science · Psychology · Social Sciences · #Digital Games and Media #Educational Games and Gamification #Virtual Reality Applications and Impacts
paper · doi:10.1016/j.infsof.2022.107142
openalex publication_date 2022/12/24 · openalex created_date 2025/10/10 · openalex updated_date 2026/08/01