2008/08/09 by Holger M. Kienle, Kienle, Holger M., Andreas Lober +5
Computer Science · Psychology · Social Sciences · #Computers and Society (cs.CY) #Digital Games and Media #FOS: Computer and information sciences #Sexuality, Behavior, and Technology #Virtual Reality Applications and Impacts #cs.CY
paper · pdf · doi:10.48550/arxiv.0808.1343
5 pages, 1 table, First International Workshop on Requirements Engineering and Law (RELAW 2008), Barcelona, Spain. http://www4.ncsu.edu/~tdbreaux/relaw/
arxiv created 2008/08/09 · openalex publication_date 2008/08/09 · arxiv updated 2009/12/01 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28
This paper addresses policy challenges of complex virtual environments such as virtual worlds, social network sites, and massive multiplayer online games. The complexity of these environments--apparent by the rich user interactions and sophisticated user-generated content that they offer--poses unique challenges for policy management and compliance. These challenges are also impacting the life cycle of the software system that implements the virtual environment. The goal of this paper is to identify and sketch important legal and policy challenges of virtual environments and how they affect stakeholders (i.e., operators, users, and lawmakers). Given the increasing significance of virtual environments, we expect that tackling these challenges will become increasingly important in the future.