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RRL: Resnet as representation for Reinforcement Learning

2021/07/07 by Rutav Shah, Vikash Kumar, Shah, Rutav +1 · 4 citations
Computer Science · #Adversarial Robustness in Machine Learning #FOS: Computer and information sciences #Mobile Crowdsensing and Crowdsourcing #Reinforcement Learning in Robotics #Robotics (cs.RO)

paper · pdf · doi:10.48550/arxiv.2107.03380

openalex publication_date 2021/07/07 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

The ability to autonomously learn behaviors via direct interactions in uninstrumented environments can lead to generalist robots capable of enhancing productivity or providing care in unstructured settings like homes. Such uninstrumented settings warrant operations only using the robot's proprioceptive sensor such as onboard cameras, joint encoders, etc which can be challenging for policy learning owing to the high dimensionality and partial observability issues. We propose RRL: Resnet as representation for Reinforcement Learning -- a straightforward yet effective approach that can learn complex behaviors directly from proprioceptive inputs. RRL fuses features extracted from pre-trained Resnet into the standard reinforcement learning pipeline and delivers results comparable to learning directly from the state. In a simulated dexterous manipulation benchmark, where the state of the art methods fail to make significant progress, RRL delivers contact rich behaviors. The appeal of RRL lies in its simplicity in bringing together progress from the fields of Representation Learning, Imitation Learning, and Reinforcement Learning. Its effectiveness in learning behaviors directly from visual inputs with performance and sample efficiency matching learning directly from the state, even in complex high dimensional domains, is far from obvious.

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