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Kathrin Gerling

  1. Development and validation of the player experience inventory: A scale to measure player experiences at the level of functional and psychosocial consequences
    2019/10/19 by Vero Vanden Abeele, Katta Spiel, Lennart Nacke +3 · 12 citations
    Arts and Humanities · Psychology · Social Sciences · #Digital Games and Media #Educational Games and Gamification #Media Influence and Health
  2. ObjectFinder: An Open-Vocabulary Assistive System for Interactive Object Search by Blind People
    2024/12/04 by Ruiping Liu, Liu, Ruiping, Jiaming Zhang +14 · 4 citations
    Neuroscience · Social Sciences · #Computer Vision and Pattern Recognition (cs.CV) #Digital Accessibility for Disabilities #FOS: Computer and information sciences #Human-Computer Interaction (cs.HC) #Tactile and Sensory Interactions
  3. Designing for Disengagement: Challenges and Opportunities for Game Design to Support Children's Exit From Play
    2023/03/27 by Meshaiel Alsheail, Dmitry Alexandrovskz, Alsheail, Meshaiel +3 · 1 citation
    Computer Science · Social Sciences · #Child Development and Digital Technology #FOS: Computer and information sciences #Human-Computer Interaction (cs.HC) #Impact of Technology on Adolescents #Innovative Human-Technology Interaction
  4. Disengagement From Games: Characterizing the Experience and Process of Exiting Play Sessions
    2024/05/31 by Dmitry Alexandrovsky, Alexandrovsky, Dmitry, Kathrin Gerling +9 · 1 citation
    Psychology · #Educational Games and Gamification #FOS: Computer and information sciences #Human-Computer Interaction (cs.HC)