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Ti-Rong Wu

  1. MiniZero: Comparative Analysis of AlphaZero and MuZero on Go, Othello, and Atari Games
    2023/10/17 by Ti-Rong Wu, Wu, Ti-Rong, Hung Guei +11 · 4 citations
    Computer Science · #Artificial Intelligence (cs.AI) #Domain Adaptation and Few-Shot Learning #FOS: Computer and information sciences #Machine Learning (cs.LG) #Machine Learning and Data Classification #Reinforcement Learning in Robotics
  2. Multi-Labelled Value Networks for Computer Go
    2017/05/30 by Ti-Rong Wu, Wu, Ti-Rong, I‐Chen Wu +11 · 1 citation
    Computer Science · Psychology · Social Sciences · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Digital Games and Media #Educational Games and Gamification #FOS: Computer and information sciences #Machine Learning (cs.LG)
  3. A Novel Approach to Solving Goal-Achieving Problems for Board Games
    2021/12/05 by Chung-Chin Shih, Ti-Rong Wu, Shih, Chung-Chin +5 · 2 citations
    Computer Science · Economics, Econometrics and Finance · Psychology · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Educational Games and Gamification #FOS: Computer and information sciences #Machine Learning (cs.LG) #Sports Analytics and Performance
  4. Accelerating and Improving AlphaZero Using Population Based Training
    2020/03/13 by Ti-Rong Wu, Ting-Han Wei, Wu, Ti-Rong +3 · 1 citation
    Computer Science · Economics, Econometrics and Finance · Social Sciences · #Artificial Intelligence in Games #Sports Analytics and Performance #Digital Games and Media