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Lennart E. Nacke

  1. Development and validation of the player experience inventory: A scale to measure player experiences at the level of functional and psychosocial consequences
    2019/10/19 by Vero Vanden Abeele, Katta Spiel, Lennart Nacke +3 · 9 citations
    Arts and Humanities · Psychology · Social Sciences · #Digital Games and Media #Educational Games and Gamification #Media Influence and Health
  2. Widespread yet Unreliable: A Systematic Analysis of the Use of Presence Questionnaires
    2024/12/23 by Eugene Kukshinov, Joseph Tu, Kata Szita +3 · 1 voice · 2 citations
    Computer Science · Engineering · Psychology · #Team Dynamics and Performance #Teleoperation and Haptic Systems #Virtual Reality Applications and Impacts
  3. Designing Biofeedback Board Games: The Impact of Heart Rate on Player Experience
    2025/04/25 by Joseph Tu, Eugene Kukshinov, Reza Hadi Mogavi +3 · 1 voice · 1 citation
    Psychology · #Behavioral Health and Interventions #Color perception and design #Educational Games and Gamification
  4. Introducing the INSPIRE Framework: Guidelines From Expert Librarians for Search and Selection in HCI Literature
    2025/01/12 by Joseph Tu, Lennart E. Nacke, Katja Rogers · 2 voices · 1 citation
    Computer Science · #Data Visualization and Analytics #Mobile Crowdsensing and Crowdsourcing #Innovative Human-Technology Interaction
  5. Exploring User Perspectives on ChatGPT: Applications, Perceptions, and Implications for AI-Integrated Education
    2023/05/22 by Reza Hadi Mogavi, Chao Deng, Mogavi, Reza Hadi +21 · 1 citation
    Medicine · Computer Science · #Artificial Intelligence in Healthcare and Education #Online Learning and Analytics