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Fabian, Christian

  1. Major-Minor Mean Field Multi-Agent Reinforcement Learning
    2023/03/19 by Kai Cui, Christian Fabián, Cui, Kai +3 · 2 citations
    Decision Sciences · Computer Science · Economics, Econometrics and Finance · #Auction Theory and Applications #Reinforcement Learning in Robotics #Climate Change Policy and Economics
  2. Mean Field Games on Weighted and Directed Graphs via Colored Digraphons
    2022/09/08 by Christian Fabián, Fabian, Christian, Kai Cui +3 · 1 citation
    Decision Sciences · #Artificial Intelligence (cs.AI) #Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #Game Theory and Applications #Machine Learning (cs.LG) #Multiagent Systems (cs.MA)
  3. Learning Sparse Graphon Mean Field Games
    2022/09/08 by Fabian, Christian, Cui, Kai, Koeppl, Heinz · 1 citation
    #Artificial Intelligence (cs.AI) #Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #Machine Learning (cs.LG) #Multiagent Systems (cs.MA)
  4. Scalable Task-Driven Robotic Swarm Control via Collision Avoidance and Learning Mean-Field Control
    2022/09/15 by Cui, Kai, Li, Mengguang, Fabian, Christian +1 · 1 citation
    #Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Machine Learning (cs.LG) #Robotics (cs.RO)
  5. Learning Decentralized Partially Observable Mean Field Control for Artificial Collective Behavior
    2023/07/12 by Cui, Kai, Hauck, Sascha, Fabian, Christian +1 · 1 citation
    #FOS: Computer and information sciences #FOS: Mathematics #Machine Learning (cs.LG) #Multiagent Systems (cs.MA) #Optimization and Control (math.OC)
  6. Learning Mean Field Games on Sparse Graphs: A Hybrid Graphex Approach
    2024/01/23 by Fabian, Christian, Cui, Kai, Koeppl, Heinz · 1 citation
    #Artificial Intelligence (cs.AI) #Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #Machine Learning (cs.LG) #Multiagent Systems (cs.MA)