Rudolf Kadlec
- Student of Games: A unified learning algorithm for both perfect and imperfect information games
2021/12/06 by Martin Schmid, Matej Moravčík, Matej Moravcik +12 · 1 voice · 6 citations
Computer Science · Mathematics · Social Sciences · #Artificial Intelligence in Games #Artificial intelligence #Combinatorial game theory #Complete information #Computer science #Digital Games and Media #Game mechanics #Game theory #Imperfect #Limit (mathematics) #Mathematical economics #Mathematics #Perfect information #Reinforcement Learning in Robotics #Sequential game #Theoretical computer science #Turns, rounds and time-keeping systems in games #Video game design
- Improved Deep Learning Baselines for Ubuntu Corpus Dialogs
2015/10/13 by Rudolf Kadlec, Martin Schmid, Kadlec, Rudolf +3 · 4 citations
Computer Science · #Computation and Language (cs.CL) #FOS: Computer and information sciences #ICT in Developing Communities #Speech and dialogue systems #Topic Modeling #cs.CL
- Knowledge Base Completion: Baselines Strike Back
2017/05/30 by Rudolf Kadlec, Ondrej Bajgar, Kadlec, Rudolf +3 · 2 citations
Computer Science · #Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Machine Learning (cs.LG) #cs.AI #cs.LG
- Variance Reduction in Monte Carlo Counterfactual Regret Minimization (VR-MCCFR) for Extensive Form Games using Baselines
2018/09/09 by Martin Schmid, Neil Burch, Schmid, Martin +9 · 2 citations
Computer Science · #Artificial Intelligence (cs.AI) #Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #cs.AI #cs.GT
- Hybrid Dialog State Tracker with ASR Features
2017/02/21 by Miroslav Vodolán, Rudolf Kadlec, Vodolán, Miroslav +3 · 1 citation
Computer Science · #Computation and Language (cs.CL) #FOS: Computer and information sciences #Natural Language Processing Techniques #Speech and dialogue systems #Topic Modeling #cs.CL