- Facial Electromyography-based Adaptive Virtual Reality Gaming for\n Cognitive Training
2020/04/27 by Lorcan Reidy, Reidy, Lorcan, Dennis Chan +5 · 1 citation
Medicine · Neuroscience · #EEG and Brain-Computer Interfaces #FOS: Computer and information sciences #Human-Computer Interaction (cs.HC) #I.2 #K.8 #Machine Learning (cs.LG) #Neurobiology of Language and Bilingualism #Technology and Human Factors in Education and Health