2019/07/22 by Arthur Szlam, Szlam, Arthur, Jonathan Gray +25 · 2 citations
Computer Science · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #Computation and Language (cs.CL) #FOS: Computer and information sciences #Reinforcement Learning in Robotics #Robotic Path Planning Algorithms
paper · pdf · doi:10.48550/arxiv.1907.09273
openalex publication_date 2019/07/22 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28
In this document we describe a rationale for a research program aimed at building an open "assistant" in the game Minecraft, in order to make progress on the problems of natural language understanding and learning from dialogue.