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Contact2Grasp: 3D Grasp Synthesis via Hand-Object Contact Constraint

2022/10/17 by Haoming Li, Xinzhuo Lin, Li, Haoming +10 · 4 citations
Computer Science · Engineering · #Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Hand Gesture Recognition Systems #Human Pose and Action Recognition #Robot Manipulation and Learning #Robotics (cs.RO)

paper · pdf · doi:10.48550/arxiv.2210.09245

openalex publication_date 2022/10/17 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

3D grasp synthesis generates grasping poses given an input object. Existing works tackle the problem by learning a direct mapping from objects to the distributions of grasping poses. However, because the physical contact is sensitive to small changes in pose, the high-nonlinear mapping between 3D object representation to valid poses is considerably non-smooth, leading to poor generation efficiency and restricted generality. To tackle the challenge, we introduce an intermediate variable for grasp contact areas to constrain the grasp generation; in other words, we factorize the mapping into two sequential stages by assuming that grasping poses are fully constrained given contact maps: 1) we first learn contact map distributions to generate the potential contact maps for grasps; 2) then learn a mapping from the contact maps to the grasping poses. Further, we propose a penetration-aware optimization with the generated contacts as a consistency constraint for grasp refinement. Extensive validations on two public datasets show that our method outperforms state-of-the-art methods regarding grasp generation on various metrics.

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