2025/07/07 by Benjamin R. Toaz, Toaz, Benjamin R., Shaunak D. Bopardikar +1 · 1 citation
Computer Science · #Advanced Database Systems and Queries #Artificial Intelligence in Games #Computer Science and Game Theory (cs.GT) #Data Management and Algorithms #FOS: Computer and information sciences
paper · pdf · doi:10.48550/arxiv.2507.05171
openalex publication_date 2025/07/07 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28
We formulate a vector cost alternative to the scalarization method for weighting and combining multi-objective costs. The algorithm produces solutions to bimatrix games that are simultaneously pure, unique Nash equilibria and Pareto optimal with guarantees for avoiding worst case outcomes. We achieve this by enforcing exact potential game constraints to guide cost adjustments towards equilibrium, while minimizing the deviation from the original cost structure. The magnitude of this adjustment serves as a metric for differentiating between Pareto optimal solutions. We implement this approach in a racing competition between agents with heterogeneous cost structures, resulting in fewer collision incidents with a minimal decrease in performance. Code is available at https://github.com/toazbenj/racesimulation.