2007/01/01 by Daniel Andersson · 5 citations
Computer Science · Mathematics · #Algorithm #Artificial Intelligence in Games #Artificial intelligence #Computational complexity theory #Computer science #Geometry #Grid #Mathematics #Mathematics and Applications #NP-complete #Programming language #Set (abstract data type) #Square (algebra) #Square tiling #Teaching and Learning Programming
paper · doi:10.1007/978-3-540-72914-3_5
published in Lecture Notes in Computer Science, 30-39 (Springer Berlin Heidelberg)
crossref issued 2007/01/01 · crossref published 2007/01/01 · crossref published-print 2007/01/01 · openalex publication_date 2007/01/01 · crossref created 2007/06/26 · crossref deposited 2019/05/19 · crossref indexed 2024/09/04 · openalex created_date 2025/10/10 · openalex updated_date 2026/08/04