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Videogames in Computer Space: The Complex History of Pong

2009/07/01 by Henry Lowood · 1 citation
Computer Science · Social Sciences · #Cellular Automata and Applications #Digital Games and Media #Advanced Data Storage Technologies

paper · doi:10.1109/mahc.2009.53

openalex publication_date 2009/07/01 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/23

Abstract

The earliest digital games emerged out of laboratories and research centers in the 1960s and 1970s. The intertwined histories of Nolan Bushnell's Computer Space and Pong illustrate the transition from these "university games" to accessible entertainment and educational games as well as the complicated historical relationship among the arcade, computer, and videogames.

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