vix.ing · top · new · best · stats · spec

More Effective Choice in the Prisoner's Dilemma

1980/09/01 by Robert Axelrod · 4 citations
Social Sciences · #Evolutionary Game Theory and Cooperation #Digital Games and Media #Experimental Behavioral Economics Studies

paper · doi:10.1177/002200278002400301

openalex publication_date 1980/09/01 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/23

Abstract

This study reports and analyzes the results of the second round of the computer tournament for the iterated Prisoner's Dilemma. The object is to gain a deeper understanding of how to perform well in such a setting. The 62 entrants were able to draw lessons from the results of the first round and were able to design their entries to take these lessons into account. The results of the second round demonstrate a number of subtle pitfalls which specific types of decision rules can encounter. The winning rule was once again TIT FOR TAT, the rule which cooperates on the first move and then does what the other player did on the previous move. The analysis of the results shows the value of not being the first to defect, of being somewhat forgiving, but also the importance of being provocable. An analysis of hypothetical alternative tournaments demonstrates the robustness of the results.

Citations

Cited by