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Virtual reality, authentic motivations: a classification of metaverse users based on VR/XR headset experience

2025/04/09 by Roberto Bruni, Marco Galvagno · 1 voice
Computer Science · #AI in Service Interactions #Augmented Reality Applications #Virtual Reality Applications and Impacts

paper · doi:10.1007/s10660-025-09970-6

crossref issued 2025/04/09 · crossref published 2025/04/09 · crossref published-online 2025/04/09 · openalex publication_date 2025/04/09 · crossref created 2025/04/09 · openalex created_date 2025/10/10 · crossref published-print 2026/04/01 · crossref deposited 2026/04/02 · crossref indexed 2026/06/18 · openalex updated_date 2026/07/23

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