2024/09/09 by Sebastian Hageneuer · 1 voice
Arts and Humanities · Social Sciences · #Educator Training and Historical Pedagogy #Philosophy, History, and Historiography #Rhetoric and Communication Studies
paper · pdf · doi:10.24072/pci.archaeo.100408
openalex publication_date 2024/09/09 · openalex created_date 2025/10/10 · openalex updated_date 2026/03/08
of the past with the goal of understanding the political implications of historical games today.Based on the works of Chapman et al. (2017) and Reinhard (2018), the paper focuses on political rhetoric and the possibility to provide forms of friction or alternative historical experiences.The paper wants to present an analytical framework to investigate these possibilities in video games and is structured into four parts.