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Scene-LLM: Extending Language Model for 3D Visual Understanding and Reasoning

2024/03/18 by Rao Fu, Fu, Rao, Jingyu Liu +7 · 73 citations
Computer Science · Engineering · #3D Modeling in Geospatial Applications #Artificial Intelligence (cs.AI) #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Human Motion and Animation #Semantic Web and Ontologies

paper · pdf · doi:10.48550/arxiv.2403.11401

openalex publication_date 2024/03/18 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

This paper introduces Scene-LLM, a 3D-visual-language model that enhances embodied agents' abilities in interactive 3D indoor environments by integrating the reasoning strengths of Large Language Models (LLMs). Scene-LLM adopts a hybrid 3D visual feature representation, that incorporates dense spatial information and supports scene state updates. The model employs a projection layer to efficiently project these features in the pre-trained textual embedding space, enabling effective interpretation of 3D visual information. Unique to our approach is the integration of both scene-level and ego-centric 3D information. This combination is pivotal for interactive planning, where scene-level data supports global planning and ego-centric data is important for localization. Notably, we use ego-centric 3D frame features for feature alignment, an efficient technique that enhances the model's ability to align features of small objects within the scene. Our experiments with Scene-LLM demonstrate its strong capabilities in dense captioning, question answering, and interactive planning. We believe Scene-LLM advances the field of 3D visual understanding and reasoning, offering new possibilities for sophisticated agent interactions in indoor settings.

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