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Physics-Driven Data Generation for Contact-Rich Manipulation via Trajectory Optimization

2025/02/27 by Lujie Yang, Yang, Lujie, H. J. Terry Suh +13 · 10 citations
Engineering · Neuroscience · #Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #FOS: Electrical engineering #Human Motion and Animation #Machine Learning (cs.LG) #Motor Control and Adaptation #Robot Manipulation and Learning #Robotics (cs.RO) #Systems and Control (eess.SY) #electronic engineering #information engineering

paper · pdf · doi:10.48550/arxiv.2502.20382

openalex publication_date 2025/02/27 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

We present a low-cost data generation pipeline that integrates physics-based simulation, human demonstrations, and model-based planning to efficiently generate large-scale, high-quality datasets for contact-rich robotic manipulation tasks. Starting with a small number of embodiment-flexible human demonstrations collected in a virtual reality simulation environment, the pipeline refines these demonstrations using optimization-based kinematic retargeting and trajectory optimization to adapt them across various robot embodiments and physical parameters. This process yields a diverse, physically consistent dataset that enables cross-embodiment data transfer, and offers the potential to reuse legacy datasets collected under different hardware configurations or physical parameters. We validate the pipeline's effectiveness by training diffusion policies from the generated datasets for challenging contact-rich manipulation tasks across multiple robot embodiments, including a floating Allegro hand and bimanual robot arms. The trained policies are deployed zero-shot on hardware for bimanual iiwa arms, achieving high success rates with minimal human input. Project website: https://lujieyang.github.io/physicsgen/.

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