2020/03/24 by Berkay Anahtarci, Berkay Anahtarcı, Anahtarci, Berkay +6 · 6 citations
Biochemistry, Genetics and Molecular Biology · Computer Science · Engineering · Mathematics · #FOS: Computer and information sciences #FOS: Electrical engineering #FOS: Mathematics #Machine Learning (cs.LG) #Optimization and Control (math.OC) #Receptor Mechanisms and Signaling #Systems and Control (eess.SY) #cs.LG #cs.SY #eess.SY #electronic engineering #information engineering #math.OC
paper · pdf · doi:10.48550/arxiv.2003.12151
32 pages. arXiv admin note: text overlap with arXiv:1912.13309
openalex publication_date 2020/03/24 · arxiv created 2022/11/10 · arxiv updated 2022/11/11 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28
In this paper, we introduce a regularized mean-field game and study learning of this game under an infinite-horizon discounted reward function. Regularization is introduced by adding a strongly concave regularization function to the one-stage reward function in the classical mean-field game model. We establish a value iteration based learning algorithm to this regularized mean-field game using fitted Q-learning. The regularization term in general makes reinforcement learning algorithm more robust to the system components. Moreover, it enables us to establish error analysis of the learning algorithm without imposing restrictive convexity assumptions on the system components, which are needed in the absence of a regularization term.