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Limited depth bandit-based strategy for Monte Carlo planning in continuous action spaces

2021/06/29 by Ricardo A. Quinteiro, Quinteiro, Ricardo, Francisco S. Melo +3
Computer Science · Decision Sciences · #Advanced Bandit Algorithms Research #Artificial Intelligence in Games #FOS: Computer and information sciences #FOS: Mathematics #Machine Learning (cs.LG) #Optimization and Control (math.OC) #Reinforcement Learning in Robotics

paper · pdf · doi:10.48550/arxiv.2106.15594

openalex publication_date 2021/06/29 · openalex created_date 2021/07/05 · openalex updated_date 2026/07/28

Abstract

This paper addresses the problem of optimal control using search trees. We start by considering multi-armed bandit problems with continuous action spaces and propose LD-HOO, a limited depth variant of the hierarchical optimistic optimization (HOO) algorithm. We provide a regret analysis for LD-HOO and show that, asymptotically, our algorithm exhibits the same cumulative regret as the original HOO while being faster and more memory efficient. We then propose a Monte Carlo tree search algorithm based on LD-HOO for optimal control problems and illustrate the resulting approach's application in several optimal control problems.

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