2012/11/16 by Edward L. F. Moore, Edward Moore, Oliver Obst +9
Computer Science · Decision Sciences · #Advanced Software Engineering Methodologies #Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Multiagent Systems (cs.MA) #Robotics (cs.RO) #Scientific Computing and Data Management #Software System Performance and Reliability #cs.AI #cs.MA #cs.RO
paper · pdf · doi:10.48550/arxiv.1211.3882
10 pages
openalex publication_date 2012/11/16 · arxiv created 2012/11/21 · arxiv updated 2012/11/22 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28
The RoboCup 2D Simulation League incorporates several challenging features, setting a benchmark for Artificial Intelligence (AI). In this paper we describe some of the ideas and tools around the development of our team, Gliders2012. In our description, we focus on the evaluation function as one of our central mechanisms for action selection. We also point to a new framework for watching log files in a web browser that we release for use and further development by the RoboCup community. Finally, we also summarize results of the group and final matches we played during RoboCup 2012, with Gliders2012 finishing 4th out of 19 teams.