2015/12/31 by Joachim Scholz, Andrew Smith, Andrew N. Smith · 574 citations
Business, Management and Accounting · Computer Science · Psychology · Social Sciences · #Aesthetics #Art #Augmented reality #Business #Computer science #Consumer Behavior in Brand Consumption and Identification #Digital Marketing and Social Media #Human–computer interaction #Psychology #Virtual Reality Applications and Impacts
paper · doi:10.1016/j.bushor.2015.10.003
published in Business Horizons 59(2), 149-161 (Elsevier BV)
openalex publication_date 2015/12/31 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/23