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RL-PGO: Reinforcement Learning-based Planar Pose-Graph Optimization

2022/02/26 by Nikolaos Kourtzanidis, Sajad Saeedi, Kourtzanidis, Nikolaos +1 · 2 citations
Computer Science · Engineering · #Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Reinforcement Learning in Robotics #Robot Manipulation and Learning #Robotic Path Planning Algorithms #Robotics (cs.RO)

paper · pdf · doi:10.48550/arxiv.2202.13221

openalex publication_date 2022/02/26 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

The objective of pose SLAM or pose-graph optimization (PGO) is to estimate the trajectory of a robot given odometric and loop closing constraints. State-of-the-art iterative approaches typically involve the linearization of a non-convex objective function and then repeatedly solve a set of normal equations. Furthermore, these methods may converge to a local minima yielding sub-optimal results. In this work, we present to the best of our knowledge the first Deep Reinforcement Learning (DRL) based environment and proposed agent for 2D pose-graph optimization. We demonstrate that the pose-graph optimization problem can be modeled as a partially observable Markov Decision Process and evaluate performance on real-world and synthetic datasets. The proposed agent outperforms state-of-the-art solver g2o on challenging instances where traditional nonlinear least-squares techniques may fail or converge to unsatisfactory solutions. Experimental results indicate that iterative-based solvers bootstrapped with the proposed approach allow for significantly higher quality estimations. We believe that reinforcement learning-based PGO is a promising avenue to further accelerate research towards globally optimal algorithms. Thus, our work paves the way to new optimization strategies in the 2D pose SLAM domain.

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