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Caleidoscope-roulette: the resonance phenomena in perception games

1999/05/28 by Denis V. Juriev, Juriev, Denis V.
Computer Science · Mathematics · #49N55 #90D20 (Primary) 90D80 #93B52 (Secondary) #93C41 #Computability, Logic, AI Algorithms #FOS: Mathematics #History and Overview (math.HO) #math.HO #msc:49N55 #msc:90D20 #msc:90D80 #msc:93B52 #msc:93C41

paper · pdf · doi:10.48550/arxiv.math/9905180

7 pages, AMSTEX

openalex publication_date 1999/05/28 · arxiv created 1999/06/02 · arxiv updated 2009/11/30 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Kaleidoscope-roulettes, a proper class of perception games, is described. Kaleidoscope-roulette is defined as a perception and, hence, verbalizable interactive game, whose hidden dialogue consists of quasirandom sequences of ``words''. The resonance phenomena in such games and their controlling are discussed.

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