2019/09/06 by Aryaman Gupta, Gupta, Aryaman, Ulrik Günther +11
Computer Science · #Computer Graphics and Visualization Techniques #Data Visualization and Analytics #Distributed #Distributed and Parallel Computing Systems #FOS: Computer and information sciences #Graphics (cs.GR) #Parallel #and Cluster Computing (cs.DC)
paper · pdf · doi:10.48550/arxiv.1909.02986
openalex publication_date 2019/09/06 · openalex created_date 2022/07/28 · openalex updated_date 2026/07/28
As computer simulations progress to increasingly complex, non-linear, and\nthree-dimensional systems and phenomena, intuitive and immediate visualization\nof their results is becoming crucial. While Virtual Reality (VR) and Natural\nUser Interfaces (NUIs) have been shown to improve understanding of complex 3D\ndata, their application to live in situ visualization and computational\nsteering is hampered by performance requirements. Here, we present the design\nof a software framework for interactive VR in situ visualization of parallel\nnumerical simulations, as well as a working prototype implementation. Our\ndesign is targeted towards meeting the performance requirements for VR, and our\nwork is packaged in a framework that allows for easy instrumentation of\nsimulations. Our preliminary results inform about the technical feasibility of\nthe architecture, as well as the challenges that remain.\n