2015/04/14 by Eden, Alon, Feldman, Michal, Vardi, Adi
#Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences
paper · doi:10.48550/arxiv.1504.03625
We study online auction settings in which agents arrive and depart dynamically in a random (secretary) order, and each agent's private type consists of the agent's arrival and departure times, value and budget. We consider multi-unit auctions with additive agents for the allocation of both divisible and indivisible items. For both settings, we devise truthful mechanisms that give a constant approximation with respect to the auctioneer's revenue, under a large market assumption. For divisible items, we devise in addition a truthful mechanism that gives a constant approximation with respect to the liquid welfare --- a natural efficiency measure for budgeted settings introduced by Dobzinski and Paes Leme [ICALP'14]. Our techniques provide high-level principles for transforming offline truthful mechanisms into online ones, with or without budget constraints. To the best of our knowledge, this is the first work that addresses the non-trivial challenge of combining online settings with budgeted agents.