2018/05/06 by Conitzer, Vincent · 1 citation
#Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences
paper · doi:10.48550/arxiv.1805.02226
While the computational complexity of many game-theoretic solution concepts, notably Nash equilibrium, has now been settled, the question of determining the exact complexity of computing an evolutionarily stable strategy has resisted solution since attention was drawn to it in 2004. In this paper, I settle this question by proving that deciding the existence of an evolutionarily stable strategy is Σ2P-complete.