2013/07/26 by Mahin Abbasipour, Abbasipour, Mahin
Computer Science · Engineering · #D.2 #Dynamics and Control of Mechanical Systems #FOS: Computer and information sciences #H.5.2 #Innovations in Concrete and Construction Materials #K.6 #Modeling and Simulation Systems #Software Engineering (cs.SE) #cs.SE
paper · pdf · doi:10.48550/arxiv.1307.7096
51 pages, 8 figures, 8 tables
arxiv created 2013/07/26 · openalex publication_date 2013/07/26 · arxiv updated 2013/07/29 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28
This document aims at specifying the requirements and capturing the needs of users for building a softbody simulation system. This system has different applications ranging from computer games to surgery training which facilitates the creation and visualization of a certain softbody object. It also allows users to interact with created object at real time. A softbody or deformable object is an object whose shape changes due to an external force. Deformation type varies depending on the amount of object deformation. Each object can have multiple layers and each layer can have its own properties. So layers can be different in pressure, density and motion.