vix.ing · top · new · best · stats · spec

James P. Bailey

  1. Finite Regret and Cycles with Fixed Step-Size via Alternating Gradient Descent-Ascent
    2019/07/09 by James P. Bailey, Bailey, James P., Gauthier Gidel +3 · 4 citations
    Computer Science · Decision Sciences · #Advanced Bandit Algorithms Research #Computer Science and Game Theory (cs.GT) #Dynamical Systems (math.DS) #FOS: Computer and information sciences #FOS: Mathematics #Machine Learning and Algorithms #Optimization and Control (math.OC) #Stochastic Gradient Optimization Techniques
  2. Fast and Furious Learning in Zero-Sum Games: Vanishing Regret with Non-Vanishing Step Sizes
    2019/05/11 by James P. Bailey, Georgios Piliouras, Bailey, James P. +1 · 2 citations
    Computer Science · Decision Sciences · #Advanced Bandit Algorithms Research #Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #Machine Learning (cs.LG) #Machine Learning and Algorithms #Multiagent Systems (cs.MA) #Reinforcement Learning in Robotics
  3. On the Design of Deterministic Matrices for Fast Recovery of Fourier Compressible Functions
    2011/05/30 by James P. Bailey, Mark Iwen, Bailey, J. +3 · 1 citation
    Engineering · Medicine · #Sparse and Compressive Sensing Techniques #Advanced MRI Techniques and Applications #Electrical and Bioimpedance Tomography
  4. O(1/T) Time-Average Convergence in a Generalization of Multiagent Zero-Sum Games
    2021/10/06 by James P. Bailey, Bailey, James P. · 1 citation
    Decision Sciences · #Advanced Bandit Algorithms Research #Auction Theory and Applications #Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #Game Theory and Applications #Multiagent Systems (cs.MA)
  5. On the Uniqueness of Nash Equilibria in Multiagent Matrix Games
    2024/10/21 by James P. Bailey, Bailey, James P. · 1 citation
    Decision Sciences · Economics, Econometrics and Finance · #Auction Theory and Applications #Computer Science and Game Theory (cs.GT) #Economic theories and models #FOS: Computer and information sciences #Game Theory and Applications