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Alexander Winkler

  1. Perpetual Humanoid Control for Real-time Simulated Avatars
    2023/05/10 by Zhengyi Luo, Luo, Zhengyi, Jinkun Cao +7 · 87 citations
    Computer Science · Engineering · #Human Pose and Action Recognition #Multimodal Machine Learning Applications #Human Motion and Animation
  2. Universal Humanoid Motion Representations for Physics-Based Control
    2023/10/06 by Zhengyi Luo, Jinkun Cao, Luo, Zhengyi +10 · 46 citations
    Computer Science · Engineering · #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Graphics (cs.GR) #Human Motion and Animation #Human Pose and Action Recognition #Robotic Locomotion and Control #Robotics (cs.RO)
  3. Omnigrasp: Grasping Diverse Objects with Simulated Humanoids
    2024/07/16 by Zhengyi Luo, Luo, Zhengyi, Jinkun Cao +9 · 19 citations
    Engineering · Computer Science · #Human Motion and Animation #Image Processing and 3D Reconstruction #Human Pose and Action Recognition
  4. RoHM: Robust Human Motion Reconstruction via Diffusion
    2024/01/16 by Siwei Zhang, Zhang, Siwei, Bharat Lal Bhatnagar +11 · 12 citations
    Computer Science · #Advanced Vision and Imaging #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Generative Adversarial Networks and Image Synthesis #Human Pose and Action Recognition
  5. Real-Time Simulated Avatar from Head-Mounted Sensors
    2024/03/11 by Zhengyi Luo, Luo, Zhengyi, Jinkun Cao +10 · 5 citations
    Computer Science · Engineering · #Augmented Reality Applications #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Graphics (cs.GR) #Robotics (cs.RO) #Robotics and Automated Systems #Virtual Reality Applications and Impacts
  6. Physics-based Motion Retargeting from Sparse Inputs
    2023/07/04 by Daniele Reda, Jungdam Won, Reda, Daniele +7 · 3 citations
    Computer Science · Engineering · Psychology · #Computer Vision and Pattern Recognition (cs.CV) #Diversity and Impact of Dance #FOS: Computer and information sciences #Human Motion and Animation #Human Pose and Action Recognition