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T. S. Ashwin

  1. A First Step in Using Machine Learning Methods to Enhance Interaction Analysis for Embodied Learning Environments
    2024/05/10 by Joyce Horn Fonteles, Fonteles, Joyce, Eduardo Davalos +21 · 2 citations
    Computer Science · #Online Learning and Analytics
  2. 3D Gaze Tracking for Studying Collaborative Interactions in Mixed-Reality Environments
    2024/06/16 by Eduardo Davalos, Yike Zhang, Davalos, Eduardo +9 · 2 citations
    Computer Science · Engineering · #Artificial Intelligence (cs.AI) #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Gaze Tracking and Assistive Technology #Spatial Cognition and Navigation #Virtual Reality Applications and Impacts
  3. CoTAL: Human-in-the-Loop Prompt Engineering for Generalizable Formative Assessment Scoring and Feedback
    2025/04/03 by Clayton Cohn, T. S. Ashwin, Cohn, Clayton +4 · 1 citation
    Computer Science · #Computation and Language (cs.CL) #FOS: Computer and information sciences #Intelligent Tutoring Systems and Adaptive Learning