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Walter R. Boot

  1. The effects of video game playing on attention, memory, and executive control
    2008/10/17 by Walter R. Boot, Arthur F. Kramer, Daniel J. Simons +2 · 32 citations
    Psychology · Engineering · #Cognitive Abilities and Testing #Educational Games and Gamification #Spatial Cognition and Navigation
  2. Aging and Information Technology Use
    2009/10/01 by Neil Charness, Walter R. Boot · 5 citations
    Psychology · Social Sciences · #Aging and Gerontology Research #Retirement, Disability, and Employment #Technology Use by Older Adults
  3. Technology Adoption by Older Adults: Findings From the PRISM Trial
    2018/08/22 by Tracy L Mitzner, Tracy L. Mitzner, Jyoti Savla +8 · 28 citations
    Social Sciences · Health Professions · Decision Sciences · #Technology Use by Older Adults #Mobile Health and mHealth Applications #Technology Adoption and User Behaviour
  4. Designing Virtual Environments for Social Engagement in Older Adults
    2022/10/06 by Tong Bill Xu, Xu, Tong Bill, Armin Mostafavi +11 · 1 citation
    Computer Science · Psychology · Medicine · #Virtual Reality Applications and Impacts #Aging and Gerontology Research #Stroke Rehabilitation and Recovery