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O'Rourke, Joseph

  1. PushPush and Push-1 are NP-hard in 2D
    2000/07/13 by Erik D. Demaine, Martin L. Demaine, Demaine, Erik D. +4 · 3 citations
    Computer Science · #Algorithms and Data Compression #Computational Geometry (cs.CG) #Discrete Mathematics (cs.DM) #F.2.2 #FOS: Computer and information sciences #cs.CG #cs.DM
  2. PushPush is NP-hard in 3D
    1999/11/28 by Joseph O’Rourke, Joseph O'Rourke, O'Rourke, Joseph +2 · 1 citation
    Computer Science · #Artificial Intelligence in Games #Computational Geometry (cs.CG) #Computational Geometry and Mesh Generation #Discrete Mathematics (cs.DM) #F.2.2 #FOS: Computer and information sciences #Robotic Path Planning Algorithms #cs.CG #cs.DM
  3. PushPush is NP-hard in 2D
    2000/01/24 by Erik D. Demaine, Martin L. Demaine, Demaine, Erik D. +4 · 1 citation
    Computer Science · #Artificial Intelligence in Games #Computational Geometry (cs.CG) #Computational Geometry and Mesh Generation #Discrete Mathematics (cs.DM) #F.2.2 #FOS: Computer and information sciences #G.2.m #Robotic Path Planning Algorithms #cs.CG #cs.DM
  4. Open Problems from CCCG 2002
    2002/12/22 by Erik D. Demaine, Joseph O'Rourke, Joseph O’Rourke +2 · 2 citations
    Computer Science · Earth and Planetary Sciences · Engineering · #3D Modeling in Geospatial Applications #Computational Geometry (cs.CG) #Computational Geometry and Mesh Generation #Discrete Mathematics (cs.DM) #F.2.2 #FOS: Computer and information sciences #Geological Modeling and Analysis #cs.CG #cs.DM
  5. Super Guarding and Dark Rays in Art Galleries
    2024/04/06 by MIT CompGeom Group, Akitaya, Hugo A., Demaine, Erik D. +5 · 1 citation
    #52C99 #Computational Geometry (cs.CG) #F.2.2 #FOS: Computer and information sciences #FOS: Mathematics #G.2.2 #Metric Geometry (math.MG)