Nate Morrical
- An GPU-accelerated particle tracking method for Eulerian–Lagrangian simulations using hardware ray tracing cores
2021/11/11 by Bin Wang, Ingo Wald, Nate Morrical +6 · 2 citations
Computer Science · Engineering · Mathematics · #Algorithm #Applied mathematics #Benchmark (surveying) #CUDA #Computational science #Computer Graphics and Visualization Techniques #Computer graphics (images) #Computer science #Eulerian path #Lagrangian #Lattice Boltzmann Simulation Studies #Mathematics #Optics #Parallel computing #Particle Dynamics in Fluid Flows #Physics #Polygon mesh #Ray tracing (physics) #Tracing #Tracking (education)