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Peter, Maxim

  1. Discrete and Continuous Action Representation for Practical RL in Video Games
    2019/12/23 by Olivier Delalleau, Delalleau, Olivier, Maxim Peter +5 · 8 citations
    Computer Science · #Human Pose and Action Recognition #Reinforcement Learning in Robotics #Artificial Intelligence in Games
  2. Deep Reinforcement Learning for Navigation in AAA Video Games
    2020/11/09 by Alonso, Eloi, Peter, Maxim, Goumard, David +1 · 4 citations
    #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Machine Learning (cs.LG)
  3. Reinforcement Learning Agents for Ubisoft's Roller Champions
    2020/12/10 by Nancy Iskander, Nancy G. Iskander, Iskander, Nancy +6 · 1 voice · 3 citations
    Computer Science · Economics, Econometrics and Finance · #Artificial Intelligence in Games #Reinforcement Learning in Robotics #Sports Analytics and Performance #cs.AI #cs.LG
  4. Graph augmented Deep Reinforcement Learning in the GameRLand3D environment
    2021/12/22 by Edward Beeching, Maxim Peter, Beeching, Edward +11 · 1 citation
    Computer Science · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #FOS: Computer and information sciences #Machine Learning (cs.LG) #Multimodal Machine Learning Applications #Reinforcement Learning in Robotics