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Ioannis Antonoglou

  1. Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm
    2017/12/05 by David Silver, Thomas Hubert, Silver, David +23 · 5 voices · 206 citations
    Computer Science · #Artificial Intelligence in Games #Reinforcement Learning in Robotics #Video Analysis and Summarization
  2. Playing Atari with Deep Reinforcement Learning
    2013/12/19 by Volodymyr Mnih, Koray Kavukcuoglu, Mnih, Volodymyr +11 · 5 voices · 347 citations
    Computer Science · Decision Sciences · #Advanced Bandit Algorithms Research #Artificial Intelligence in Games #Reinforcement Learning in Robotics #cs.LG
  3. Mastering Atari, Go, chess and shogi by planning with a learned model
    2019/11/19 by Julian Schrittwieser, Ioannis Antonoglou, Thomas Hubert +9 · 4 voices · 153 citations
    Computer Science · #Artificial Intelligence in Games #Reinforcement Learning in Robotics #AI-based Problem Solving and Planning
  4. Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context
    2024/03/08 by Gemini Robotics Team, Gemini Team, Petko Georgiev +2277 · 4 voices · 551 citations
    Computer Science · #Semantic Web and Ontologies
  5. Prioritized Experience Replay
    2015/11/18 by Tom Schaul, Schaul, Tom, John Quan +5 · 150 citations
    Neuroscience · Engineering · Computer Science · #Neural dynamics and brain function #Advanced Memory and Neural Computing #Reinforcement Learning in Robotics
  6. Bayesian Optimization in AlphaGo
    2018/12/17 by Yutian Chen, Chen, Yutian, Aja Huang +11 · 1 voice · 3 citations
    Computer Science · Mathematics · #Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Machine Learning (cs.LG) #Machine Learning (stat.ML) #cs.AI #cs.LG #stat.ML
  7. Online and Offline Reinforcement Learning by Planning with a Learned Model
    2021/04/13 by Julian Schrittwieser, Schrittwieser, Julian, Thomas Hubert +9 · 11 citations
    Computer Science · Decision Sciences · #Advanced Bandit Algorithms Research #Evolutionary Algorithms and Applications #FOS: Computer and information sciences #Machine Learning (cs.LG) #Reinforcement Learning in Robotics
  8. Gemini: A Family of Highly Capable Multimodal Models
    2023/12/19 by Gemini Team, Rohan Anil, Anil, Rohan +2682 · 9 voices
    Computer Science · #Artificial Intelligence (cs.AI) #Computation and Language (cs.CL) #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #cs.AI #cs.CL #cs.CV
  9. Learning and Planning in Complex Action Spaces
    2021/04/13 by Thomas Hubert, Hubert, Thomas, Julian Schrittwieser +9 · 9 citations
    Computer Science · #Artificial Intelligence in Games #Evolutionary Algorithms and Applications #FOS: Computer and information sciences #Machine Learning (cs.LG) #Reinforcement Learning in Robotics
  10. Vector Quantized Models for Planning
    2021/06/08 by Sherjil Ozair, Yazhe Li, Ozair, Sherjil +9 · 4 citations
    Computer Science · Economics, Econometrics and Finance · #Artificial Intelligence (cs.AI) #Artificial Intelligence in Games #FOS: Computer and information sciences #Machine Learning (cs.LG) #Machine Learning (stat.ML) #Reinforcement Learning in Robotics #Sports Analytics and Performance